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<title>Engadget - Comments for Human Pacman</title>
<link>http://www.engadget.com/2004/11/17/human-pacman/</link>
<description>Engadget Comments for Human Pacman</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[I prefer a human GTA instead of Pacman :)]]></description><dc:creator><![CDATA[Alan Cheung]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[Rush hour Tempest?<br>SUV Joust?<br>High Rise Donkey Kong?<br>]]></description><dc:creator><![CDATA[asher]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[so who are the ghosts.....the cops?]]></description><dc:creator><![CDATA[jason]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[I think real-life frogger (for those who forgot frogger: http://www.lazyfrog.nl/het.gezelligste.STUDENTENCAFE.van.GRONINGEN/ on the upper left corner under 'froggygame') could be cool!]]></description><dc:creator><![CDATA[Jochem Donkers]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[CNN is late. NUS demoed the technology in April at CIH 2004.<br><br>http://mixedreality.nus.edu.sg/news_events.htm#CHI04]]></description><dc:creator><![CDATA[Alex]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[DIG DUG! DIG DUG!]]></description><dc:creator><![CDATA[Michael J Ouellette]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[Back in the heyday of laser tag I had this idea too. Except it would overlay rockets and plasma guns and machine gun fire and explosions and character avatars, powerups, walls and lighting effects onto the vision to make lasertag more like an FPS game, but in real life!<br><br>Take it one step further-- network a bunch of these together so that you'll have a mix of virtual and real people-- take it the technology home and you can start having full on virtual battles in your own backyard!<br><br>Glad to see we are one step closer. I knew someone would do this eventually! Looking forward to fragging you in real life guys.]]></description><dc:creator><![CDATA[Walter]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[How about a game of Asteroids done with a laser light show That way, you could play it at the beach or at Burning Man.<br><br>Asteroids is a vector based game so it should be feasible. We would also need a big ass subwoofer for the audio.]]></description><dc:creator><![CDATA[Bill Bercik]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[I know the researcher and the project pretty well. It is funded by the Singaporean military as a way to provide battlefield data to soldiers. You can use the technology to see snipers highlighted or to give you directional arrows on where to go for urban combat.<br><br>neat stuff.<br><br>]]></description><dc:creator><![CDATA[Frank]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[Frogger!  There we go!  Let's play that in downtown LA during rush hour!]]></description><dc:creator><![CDATA[EF]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[Centipede, or Galaga please.<br><br>Do you get to kiss Ms PacMan after finishing a level?]]></description><dc:creator><![CDATA[Sean]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[We can beat that. :) Reality Quake:<br><br>http://wearables.unisa.edu.au/projects/ARQuake/www/]]></description><dc:creator><![CDATA[Adam Jenkins]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item><item><title><![CDATA[Comments on Human Pacman]]></title><link>http://www.engadget.com/2004/11/17/human-pacman/</link><guid isPermaLink="true">http://www.engadget.com/2004/11/17/human-pacman/</guid><description><![CDATA[Tank! Does anyone remember that one? Vector 3D in its raw, primitive state. Everything since then is basically real nice cosmetic fluff.]]></description><dc:creator><![CDATA[Panchy]]></dc:creator><pubDate>Dec 19th 2005 12:06AM</pubDate></item></channel></rss>
