IGN has netted an interview with David Perkinson of LucasArts to discuss--brace yourself--LEGO Star Wars II: The Original Trilogy. If you loved the first game, you may be equally enthralled by the sequel. Key highlights from the interview include:
  • The game is set in the world of the Original Trilogy (Episodes IV-VI). For those of you who don't know about the first 3 Star Wars films, shame on you.
  • Over 50 new characters, plus the ability to import characters from the original LEGO Star Wars, bringing the total to just over 100 choices.
  • Character creation: mix-and-match LEGO body parts from all of your unlocked characters.
  • 2-player Co-Op mode, no online multiplayer, and DS players can enjoy 4-player Co-Op as well as a single-cart versus mode.
  • Completely reworked vehicle system; non-droids can now enter and exit any vehicle they see at any time, and are free to roam about: "If you want to do the trench run in the Millennium Falcon, or even on a landspeeder, you now can." Sweet.
  • Chewbacca can now rip off LEGO arms as a melee attack. Super Sweet.
The title is being developed by Traveller's Tales, who worked on the original (and just recently began development on Super Monkey Ball Adventures), and should be released this fall for PS2, Xbox, GameCube, GBA, PSP, Nintendo DS, and the PC.

[Thanks, Princess Zelda]

[Update: Forgot a word; thought I'd add it back in.]

This article was originally published on Joystiq.

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