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<title>Engadget - Comments for Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart</title>
<link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link>
<description>Engadget Comments for Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Were there even 127 Colecovision games released?    Anyway, it would be cool to have - if I could find myself an old system somewhere.]]></description><dc:creator><![CDATA[Zack]]></dc:creator><pubDate>Feb 14th 2006 9:10AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[But isn't 128 roms less than 2-3 mb?<br><br>Yay, 3 mb flash cart for 150! :P]]></description><dc:creator><![CDATA[Jeffler]]></dc:creator><pubDate>Feb 14th 2006 9:11AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Wow!  Talk about over pricing!  <br>Very cool idea, but dayum!]]></description><dc:creator><![CDATA[PodMonkeys]]></dc:creator><pubDate>Feb 14th 2006 9:44AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA["That's right, instead of building your own MAME cabinet"<br><br>MAME doesn't play Coleco Vision games.<br><br>Other emulators do, but you don't understand the appeal of playing games on the original console?<br>]]></description><dc:creator><![CDATA[Jeff]]></dc:creator><pubDate>Feb 14th 2006 9:59AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[I think I already have 128 Coleco Vision games, I just need a system that isn't broken to play them on.  Oh, and a controller that actually responds without leaving permanent indentations in my fingers.  That'd be cool.]]></description><dc:creator><![CDATA[Fuzz]]></dc:creator><pubDate>Feb 14th 2006 10:01AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Um; I have a working colecovision. And a MAME cabinet (see my URL) however I can assure you that no matter how "perfect" an emulator is, there is no substitute for playing on the original machine with the real controllers.<br><br>While I probalby won't be buying one of these flash carts, I don't think it's unfair to complain about the price. Obviously this thing took quite a bit of development work and with a very small market and small run quantity, the price is going to be necessarily inflated compared to the same product if 100,000 were going to be sold.<br><br>There are also many people who enjoy the challenge of developing for old systems (Homestar Runner RPG for 2600 or Grandtheftendo anyone?) and flash based carts are welcome at any price. Honestly, the process of programming for a very slow limited memory system with no memory protection will ultimately produce a better and more innovative programmer.]]></description><dc:creator><![CDATA[John Laur]]></dc:creator><pubDate>Feb 14th 2006 10:46AM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[wasnt colecovision just a bunch of arcade ports?<br><br>i remember donkey kong, zaxxan, carnival. and they were all orginally arcades werent they? so the idea of a mame  cabinet instead is valid.]]></description><dc:creator><![CDATA[DJ X StreAM]]></dc:creator><pubDate>Feb 14th 2006 12:15PM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Make a NES version of this and I am at it.]]></description><dc:creator><![CDATA[saboola]]></dc:creator><pubDate>Feb 14th 2006 1:10PM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Considering how much the games are going for on eBay, the multicart at $130 is a steal. <br>There were more than 127 games made. I have 185 ROMs.<br>The cart is broken up in 32k segments and uses a 4mb chip. This way, all the games will work on the cart. Take a look at a review I did for the cart at my link.]]></description><dc:creator><![CDATA[David]]></dc:creator><pubDate>Feb 14th 2006 5:23PM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[#8 Agreed!]]></description><dc:creator><![CDATA[Tyre]]></dc:creator><pubDate>Feb 14th 2006 8:21PM</pubDate></item><item><title><![CDATA[Comments on Atarimax&#039;s ColecoVision 128-in-1 Flash MultiCart]]></title><link>http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</link><guid isPermaLink="true">http://www.engadget.com/2006/02/14/atarimaxs-colecovision-128-in-1-flash-multicart/</guid><description><![CDATA[Nice to see that current consoles like Game boy and DS are not the only ones to get flash cards. ]]></description><dc:creator><![CDATA[gba flash]]></dc:creator><pubDate>Feb 28th 2006 4:05AM</pubDate></item></channel></rss>
