New Super Mario Bros.Infendo's Rollin had a thing or two to say about New Super Mario Bros. in this morning's post: "It's not a new game, and moreover it's not a DS game. Judging by the info and screens we have up to this point, this looks like an ankle-deep, shallow relic of Mario's past..." Ouch!

Before Rollin is tossed to the wolves, let's consider this: maybe he's right. Okay, rephrase that: maybe he's on to something. Why are gamers so excited about New Mario? What does a 20-year-old concept bring to the table? Is it relevant to the DS? Worthy of a full-priced release? What if instead, it was an unlockable mini-game featured in a Revolution Mario title? Or better, an inexpensive download via Nintendo's Virtual Console service?

The original Super Mario Bros. is a game I cherish, but often times I feel — as Rollin seems to imply — that Nintendo profits off of my nostalgia. Is that a bad thing? From a business standpoint, of course not. But if we're going to criticize other companies for churning out sequels and rehashes, we'd best lift the 'untouchable' veil from in front of Nintendo's name and let them have it too. New Super Mario Bros. will be fun, but let's not kid ourselves, it's not gonna shake up the state of gaming in 2006.

This article was originally published on Joystiq.

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