Call of Duty 3 logo screen
Call of Duty 3's just been confirmed, and it looks like we were right on the money with our early leak of the WWII-related game.

Back in early March, we printed the following information (and a whole lot more) on the focus of an upcoming sequel: "'CoD 3' ... is being produced by Big Red One dev Treyarch. ... The next Call of Duty World War II-based title will return gamers to the battlefields of Normandy as the Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach each mission, free of menu screens and jarring non-interactive cut-scenes."

Here's what IGN quoted from Activision for the announcement yesterday: "Through the eyes of four Allied soldiers, Call of Duty 3 brings players closer to the fury of combat as they fight through the Normandy Breakout, the harrowing offensive that liberated Paris and changed the fate of the world. Developed by Treyarch, Call of Duty 3 is the follow up to the #1 next-generation game and is scheduled for a 2006 release." Fingering the developer and the setting? Not too shabby -- while Joystiq pats itself on the back.

Check out the IGN trailer below for a first-person look somewhat reminiscent of the FPS sequence in the Metal Gear Solid 4 trailer from TGS. At the end of the "official E3 teaser" trailer, a number of platforms are listed, with the major manufacturers (including a small "Nintendo Revolution" in text) and publisher/developer combo listed. We suspect that versions for the PC and possibly the current-gen consoles will be covered with ports as well. Now all we have to do is wait for the word on Call of Duty: Modern Warfare. (Infinity Ward, we're looking at you!) More info obviously hitting at E3.

[Thanks, icemorebutts, jason, & Hiro Protagonist]

[Update 1: Had to fix a verb. Thanks, Hiro Protagonist, John Q, & Jiiiiihad!]

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This article was originally published on Joystiq.

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