Apparently, Capcom wasn't paying attention last December when Ubisoft head honcho Yves Guillemot publicly admitted that King Kong for Xbox 360 was unplayable on standard-definition televisions. The Dead Rising developer seems to have committed a similar oversight, presumably testing the game on HD monitors only.
Over on the Capcom BBS forums, complaints have piled up, prompting one forum administrator to post: "Dear Everyone, I have heard your concerns and passed them to every source within Capcom possible. I feel your pain as I, myself, have a large SDTV and am having trouble reading the mission objectives, item names, etc."
Joystiq can confirm that item descriptions, in-game dialogue, and mission objectives (given via text prompts) are unreadable on a 27" standard-definition TV set using component A/V inputs. That this "next-generation" title doesn't provide voiceovers for dialogue and mission objectives is questionable enough, but not testing the game in standard-definition resolution? C'mon Capcom, get to know your consumer base.
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store
- Drive capacity 4 GB
- Controller type Wired, Wireless
- Motion controls Camera / optical
- Video outputs Component, HDMI (v1.4)
- Weight 10.9 lb
- Released 2010-08-03