Self proclaimed novice gamer and AP business writer Barbara Ortuatay gets candid and descriptive in a recent review of the non-gamer aiming Wii. Having never been coordinated in the controller button department, Ortuatay was thrilled to learn that Wii games are predominately controlled by motion. "Punching the air with the controller is easier and a lot more fun than holding down three buttons simultaneously while pressing the fourth - and remembering to do all this as your burly virtual opponent pounds the living daylights out of you," she says. What game requires that much simultaneous button pressing is beyond us, but it's interesting to see what is so easy for us seem so intimidating for others.

She continues: "I found Wii games pleasant even when they depicted activities I don't enjoy in real life. Wii Sports' baseball, for example, brought back memories of middle school P.E., which involved a lot of standing around swinging the bat too late (or too early) and being picked last. With the Wii, I also kept swinging too early and too late, but I actually improved after a few tries and got one player to home base ... Whatever the games, probably the best thing about the Wii is that it creates a social experience that's improved vastly by a group of friends cheering whether you win or lose."

The author does criticize, as many Wii enthusiasts before her, the inclusion of only one Wii Remote and Nunchcuk with the console despite it being marketed as a multiplayer machine out of the box. She also claims soreness the day after playing, so again if that deters you, try and avoid all muscle movement at any cost as they tend to get sore if used from time-to-time. All in all, the article offers a refreshing impression of Wii's take on gaming from a non-gamer's perspective.

This article was originally published on Joystiq.

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