DS Daily: what's the proper price point for games?

We were recently at the store, checking out some of the games and it got us thinking. What kind of price could make or break the sale of a game? Surely, the consumer knows what to expect from certain franchise giants and can easily be asked to pay more for that experience, but what about game content that the consumer doesn't know that much about? What price could make you give a game a second look?

On the opposite side of that coin, what aren't you willing to pay for a game? Is $34.99 too expensive for new DS games, no matter who it stars or what kind of gameplay it entails? Do you wait for games to drop in price before picking them up?

This article was originally published on Joystiq.