While the whole interview demands a read from those interested in anything Wright related, combing through it reveals a few tidbits regarding the looming project.
Wright is still aiming for a Fall, 2007 release and while he doesn't go into the specifics of other consoles (Spore is, after all, a PC title), he does mention how the game is agnostic enough to go from the PC, to the Wii and even a cell phone. While it's nothing terribly new to us, he does go more in-depth as to the argument for each platform.
The majority of the article revolves around Spore and the incredibly complex nature of its design. So grab a drink, relax and wrap your head around one of this year's biggest titles.
[Thanks to everyone who sent this in!]
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Store, Browser
- Drive capacity 512 MB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Camera / optical
- Video outputs Component, RCA / composite, S-Video
- Weight 2.65 lb
- Released 2006-11-19