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Halo 3 materials and control scheme, oh my!


We're finally getting to a point where we get actual juicy details on Halo 3 from Bungie's Weekly Updates. This week's deep fried nuggets of information include the revealing of the first promotional material for Halo 3 (see above). According to Bungie, this marketing goodness is the first in a series that will be coming out throughout the year, similar to Halo 2's campaign with the whole orange background thing. Also note that it does read "Fall 2007" ... nice. Frankie also mentions that progress is being made on the campaign front, that the Halo 3 beta will not begin next week upon Crackdown's release, and that Bungie.net is getting an overhaul. He also posted the current default controller layout for Halo 3, dissecting each and every button and what each is used for. Though, Frankie makes it very clear that things could change and that the mysterious "X" button could be moved too. We're interested in how talking in multiplayer will work and currently there is a scheme using the d-pad, but he also mentions that it is in the extremely early stages of how the function will work. Please Bungie, make it so we don't have to push a button to talk, we can deal with loud people with our A-hole button. Go ahead and make the jump to get your weekly dose of Halo 3 knowledge.