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Reader UI of the Week: March 1 - 15

Yes, technically this is Reader UI of the Two Weeks. I apologize, but I think I'm making up for it with a pretty swank UI for you all to comment on.

Hello, this is Selece of Deathwing and this is my UI. It's made from my handpicked stuff, mainly off of the WoWAce mods. Excuse the low damage screenshot, new installation of TopScoreFu.

It's meant to be as functional as possible, with as little clutter as possible.

Buffs are shown in the top right, debuffs in the top left. A quickbar of situational stuff sits at the bottom left and the pet bar sits in the bottom right. Unitframes are handled by AGUF and sit direct center middle for easy watching while looking for BigWigs/raidwarning to yell at me. ToT/pet frames sit below my frame and my target's frame. Focus frame appears on the far bottom right when in use, as well as ToT of the focus. Bags are handled by Baggins which makes for easy sorting/finding of any particular item - everything is sorted into catagories. Damage is tracked by SimpleCombatLog (not shown, currently on chat tab) with the assistance of SCT/SCTD. Party/raid frames are provided by the lovely Grid.

Hunter-specific stuff, there's Nudge and BigTrouble to track range and auto/steady/aimed cast bars. Cartographer and SimpleMiniMap fill all the map needs, and an assortment of Fubar plugins fill in the rest of the information.

One large thing you may ask is, where are all the buttons? They're all hotkeyed and memorized, allowing me to cut down a massive amount of space used normally for the buttons. Cooldowns are tracked by Cooldown (pun unintended) on the left-middle. How many buttons do I have hotkeyed? Let's see...

1 -> =
Control 1-6, Alt 1-4, Shift 1-6
Q, E, Shift ZXCVBN, Alt+Space, Control+Space
These are all easily reachable with a standard WASD format.

Control+Shift 1-6
Control+Alt 1-=
These are more unwieldly and get assigned to my G15 macro keys.

More misc. mods are hanging around the edges here and there, but the majority should be famaliar to most experienced mod users. Doesn't my UI totally break on patchday? No, not really. Most of the mods I use are regularly updated by the authors so updating is rarely a problem. And yes, a vertical viewport is used to cut the screen down a bit to allow room for the top/bottom UI bits without background distraction.

Hope you enjoy!

Complete list of mods used:
ag_UnitFrames
Baggins
Bartender3
BigTrouble
BigWigs
Buffalo
Capping
Cartographer
ClearFont2
CoolDown
FuBar [with many associated plugins]
Grid
InFlight
MobHealth
myBindings2
Nudge
oRA2
Postal
Prat
Recap
SCT
SCTD
SimpleCombatLog
SimpleMinimap
Skinner
TinyTip
Wardrobe2