It's not really...In case you missed it, Guitar Hero, rhythm-game-turned-pop-icon, has been announced for the Nintendo DS. "Rock on!" we thought, excited to get our shred on during bowel movements bus rides. And as we picture it, we can ... wait ... what the hell are we picturing?

We love Elite Beat Agents, but we really hope there's a unique flavor to the gameplay. If you were lead designer, how would you guys implement the controls? Would you retain the common five-fret board, or mix it up entirely? We've seen guitar applications on the DS before; will any of those be plagiarized?

[Note: Image from VGSPlayer, a Guitar Hero training program.]

This article was originally published on Joystiq.