Yesterday we reported that Ubisoft owned up to their lazy Wii ports. Today, Activision CEO Robert Kotick reminded Next-Gen.biz readers that his company was dumping ports on Nintendo systems before it was cool.

Konick admitted that the GameCube was a "non-strategic platform" for them, which meant that they couldn't be bothered to put significant effort into it. But now that the Wii is huge, they're putting more attention into Nintendo releases. Like Guitar Hero: "There probably is no better product to take advantage of the capabilities of the Wii than Guitar Hero."

But ... isn't Guitar Hero probably going to be a port of some kind? Or if it's not, why develop a Wii-specific version? And how is a game that requires a specialized controller going to take advantage of the capabilities of the Wii, when most of the capabilities are tied to the system's standard controller? Isn't this exactly the kind of thing that was the problem before?

This article was originally published on Joystiq.

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