It seems as though every time a game is anything except an utter failure, someone decides that there should be a sequel (or six), with the exception of a few RPGs. Luckily, Square Enix pretty much has a lock on the RPG sequel, or we'd probably see more of those as well. From there, games often turn into full-fledged franchises, with a new title every year or so. So what do you think? Are we seeing too many sequels and franchises and not enough originality? Or do you actually prefer something familiar?

This article was originally published on Joystiq.

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