Gamasutra describes it as a "firefighting action puzzle game," one that has the Wiimote becoming a water hose, a fire axe or a crowbar (for saving people, not bashing aliens!). The game also features "Thinking Fire" technology meant to incur "unexpected changes to the environments that will suddenly alter the player's options and strategies." It sounds an awful lot like real, dumb fire to us, but we'll take anything given today's glaring lack of Burning Rangers 2. If the game finds a publisher and makes its planned 2008 holiday release, we'll see whether or not those flames are intelligent enough to spread to the sales charts.
[Via Wii Fanboy]