Gaudechon mostly defended the controls in his statement to MTV's Gamefile. "Difficultly should come from the game. It should be easy to dance. It should be tough to dance on a certain level of difficulty." He said that his team reexamined motion control schemes after SSX Blur's controls were panned as too complicated, and that Boogie's controls were focus-tested on a diverse age group.
Of course, none of that addresses the major issue found in the 1UP review, that "this game is fun for exactly 20 minutes, and only in a group of two or more." Of course, that's a little harder to respond to than specific complaints about the oversimplified, rhythm-insensitive controls.