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Shadowrun gets some title update #3 love

FASA Studios just released a freshly new title update for Shadowrun (number three in fact) which fixes some bugs, alters gameplay a little and enhances the overall Shadowrun experience. The title update is free (as always) and should download the next time you pop in the game. A complete list of enhancments, fixes and all the jazz the Shadowrun title update brings is viewable after the break. Haha Elves, your healing powers are a quarter second slower ... mwahahaha!

[Thanks, MageGriff]



Shadowrun Update #3

Gameplay
Dwarves can no longer be unawared with the katana or Artifact.
Elves' regeneration ability has been tweaked:
- Increased time before Elf begins to heal by a quarter second.
- Increased essence cost of healing by ~15%.

Audio
Enemy footstep audio will now be easier to hear in Live games.

Bots
Bot difficulty will scale with players' average Trueskill in Public Match games.

UI
Added "Advanced Settings" screen when setting up a Private Game, which contains the following options:
- Max players - Ability to determine the maximum number of players that can join the game
- Preferences - Ability to use the preferences of all players to determine the map rotation
- Handicapping - Ability to turn Karma on or off
Fixed "stop" functionality for when a game-start countdown has begun in the lobby.
Improved messaging for when your party is split or rejoined due to team balance.
Improved messaging about Artifact clearing bodies in Attrition.

Network
Improved server reliability.
Dedicated Server
Improved voting reliability.
Improved network reliability.
Improved error messaging.

General
Local Match games can now be played without a profile.
Fixed numerous crashes.
Fixed numerous exploits and glitches.
Improved Vista multi-monitor functionality.