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<title>Engadget - Comments for Intel to acquire Havok, in-game physics company</title>
<link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link>
<description>Engadget Comments for Intel to acquire Havok, in-game physics company</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[Great things lie ahead for you havok.. <br><br>I think Intel will do a great job with Havok if they DO decide to go through with this..]]></description><dc:creator><![CDATA[unkn]]></dc:creator><pubDate>Sep 17th 2007 1:34AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[That's actually pretty interesting.]]></description><dc:creator><![CDATA[frrs]]></dc:creator><pubDate>Sep 17th 2007 1:42AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[and AMD to aquire Aegia<br>create hybrid CPU/GPU/PPU chipset]]></description><dc:creator><![CDATA[1234321]]></dc:creator><pubDate>Sep 17th 2007 1:53AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[I will never buy AMD again if this happens. Ageia suck.]]></description><dc:creator><![CDATA[E71]]></dc:creator><pubDate>Sep 17th 2007 7:27PM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[Now AMD needs to get Ageia, and then things become interesting.]]></description><dc:creator><![CDATA[vileta2]]></dc:creator><pubDate>Sep 17th 2007 2:55AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[oh yess, thanks for the credit! ;D never thought I'd see my name on an engadget post! XD<br><br>seriously, it would be great if Intel decided to implement some sort of PPU, even better if it's designed with Havok's solver in mind... would make COLLADA even more standard and accesible.<br><br>could intel be thinking about a gaming centered platform? like centrino, but for games? I salivate at the thought... <br><br>:O..........o]]></description><dc:creator><![CDATA[Yubastard]]></dc:creator><pubDate>Sep 17th 2007 3:03AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[SO does this mean that we can expect an OS X version of havok?]]></description><dc:creator><![CDATA[Geoff]]></dc:creator><pubDate>Sep 17th 2007 12:00PM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[Yea, like real physics as your browsing pictures on iPhoto, or real physics as your turning a family vacation into a DVD, or perhaps real physics as you throw files, USB drives, and folders into your trash.<br><br>Havoc physics as web pages are being loaded would be cool, or a nicer effect as your widgets come up and a cooler Genie effect on window minimize.<br><br>Im running out of ideas for what OSX is used for.]]></description><dc:creator><![CDATA[Ruben]]></dc:creator><pubDate>Sep 17th 2007 2:08PM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[now ppu's will become a must for pc games if AMD/ATI get Ageia]]></description><dc:creator><![CDATA[milestailsprowe]]></dc:creator><pubDate>Sep 17th 2007 5:52AM</pubDate></item><item><title><![CDATA[Comments on Intel to acquire Havok, in-game physics company]]></title><link>http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</link><guid isPermaLink="true">http://www.engadget.com/2007/09/17/intel-to-acquire-havok-in-game-physics-company/</guid><description><![CDATA[Too bad but i guess this means intel will look into embedding physics instructions or dedicating a core to such things ... i hope its just instructions - dedicated cores are a waste of processing power ... and versatility.<br><br>also i dont think its ok to compare Aegia with Havok - havok have been in the game a long time and are focused on well written software - while Aegia is to me some people who tried to ride the coat tails of in game physics. (which worked fine with normal cpus)]]></description><dc:creator><![CDATA[rudebo]]></dc:creator><pubDate>Sep 17th 2007 9:29AM</pubDate></item></channel></rss>
