We don't know about you, but back in the day, we loved Savage. If you missed out, it was a FPS/third-person multiplayer affair that allowed one player to make battle plans from a top down view. He'd give the orders, and the guys on the ground would see a column of light and they'd head towards their next objective. ... Well, no, they didn't always take orders. But when it worked, it was brilliant, like some digital version of Jimmy Carter, brokering a temporary peace between RTS players and FPS fans. ... Of course, when it didn't, it became an RTS with the worst AI in history.
Now, Savage 2: A Tortured Soul has nearly arrived and has entered the beta testing phase, but not for everyone: Only those who have paid full price for the game can get the client. Luckily, S2 is self-publishing the game at a price of $29.99, so it's not a huge financial risk if it sounds like something you'd be interested in. We haven't tried it out yet, but we've got high hopes.
This article was originally published on Joystiq.
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