Normally, we're too weaksauce for exceptionally difficult games, but we want Contra 4
to be hard. Maybe that's because we want it to last for a long time (ideally the rest of our lives.) According to IGN's Craig Harris, it took over an hour of retrying just to make it all the way through the first level of the game while recording video. And the video is split into two parts, which makes us suspicious that developer assistance did not occur around the midpoint.
The video depicts most of the first level, if not all of it-- we can't tell with the split. It really seems to capture the same feeling as the Jungle level
of the first Contra
, but with the level of red guys running at you ratcheted way up. We can't believe we're really going to get to play this game soon
. It'll be sad to stop posting news and previews about it, but on the other hand, we won't care about our jobs anymore.