This includes Iwata's new philosophy of the roles of Nintendo's gaming systems. The DS is now being seen as a "machine to enrich its owners' lives," in ways beyond gaming. Nintendo's plan for new DS-based utilities is an instantiation of this idea, allowing users to carry their DS systems around for many purposes, improving the quality of their lives. The Wii, on the other hand, is seen as the "Machine to put smiles on people surrounding it," meaning that entire households should be encouraged to interact with the Wii, even when not playing games. You are free, of course, to moan about this being the death of gaming or whatever.
Spreading happiness is the goal of the two new updates headed to the Wii. Check pages 6 and 7 for video of the gift-giving function of the Wii Shop Channel, which will work for both VC and Wii Ware games, and a demonstration of an early version of the TV Program Schedule Channel. It allows users to search by genre or keyword, and to mark their favorite programs with a color code.
*For an analysis of the charts and graphs detailing how awesome Nintendo is, check out this Gamasutra feature from our own Eric Caoili!