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More network problems on the Second Life grid today

At 3:50PM SLT (US Pacific time) today with 52,370 users online in Second Life, the Second Life grid suffered a secondmajor networking failure for the day. Approximately 7,000 users were disconnected immediately, some regions became inaccessible and the login servers were affected (as were teleportation and sim-border crossings).

The fault has been traced back to one of Linden Lab's ISPs. We're not sure if that ISP is Level 3 (who are a primary data carrier between the San Francisco and Texas colocation facilities), or some other provider whom we are unware of. Grid functions were restored at 5:15PM SLT, and logins seem to be proceeding normally again.