Damage meters in World of Warcraft
can be both a blessing and a curse. On one hand, they can give you detailed information about incoming and outgoing damage in order to help you decide on the best gear, the best talents, and the best spell or ability rotations to get the most out of your character. On the other hand, their list format can turn instance groups into a competitive game where the person at the top "wins" -- a dangerous thing when a DPS chart can't tell you anything about threat or deaths, nor utility abilities such as crowd control or dispels. However, I always like having Recount -- not only because it collects a metric ton of data about you and anyone you group with -- but because the information it tracks can help put DPS in the broader perspective.
To the right you see Recount's main window. Right now it only lists two items -- my Rogue alt and the elemental pet of someone I was grouped with before taking this shot -- but in a large group there will be a line item for every group member and pet, showing total damage, DPS, and what percentage of the group's overall damage they've done. If you mouse over anyone on the list, you will see the pop-up to the right, listing the top three attacks, top three attacked, and the damage done to each.
But Recount goes in to much more depth than this. Want to know the wealth of information that awaits you? Keep reading!
If you click on a player's name (any player, not just you) in the main Recount menu, you'll get a detailed chart of their damage output with a full breakdown of each damage ability and the percentage of overall damage it accounts for (complete, of course, with charts!). If you select any ability on the list, you will see additional information on the attack below -- was it a hit, a miss, a parry, a crit?
But Recount also keeps track pf more than just damage. On the main Recount menu, there are small arrows in the upper right. Clicking on these will cycle through different displays. The one we've looked at thus far is damage done, but there are also options for DPS (showing only DPS), friendly fire (damage done when mind controlled, etc), damage taken, healing done, healing taken, overhealing done, deaths, DoT uptime, HoT uptime, dispels (dispels cast by the player), dispelled (dispels cast on the player), interrupts (interrupts cast by the player), ressers (ressurecttions done by the player), CC breakers, activity (a breakdown of time doing what), mana gained, energy gained, and rage gained (each of these last three will also show the breakdown of where the gains came from).
The death information can be especially useful as it not only tracks the number of times each player has died, but records combat log details of each. (Of course, your combat log will have this information as well -- but Blizzard's default combat log only keeps so much history, and there's a lot of scrolling to find what you want.
Sound interesting? If you want to try Recount for yourself, you can download it from Curse
. But if find you don't like Recount, you could try alternatives DamageMeters
or SW Stats
: Many commenters have pointed out that this version of Recount is no longer being actively updated and will not work after patch 2.4. However, Recount (Preservation)
is being maintained by a new author -- give it a try!