Of course, the game can't always work as inspiration-- he says he really had to spruce up the Dire Maul arena to get it to look right in the comic. And he's taken it easy on the game lately while working on the comic. Not being able to play that much of the game because you're spending too much time trying to work on describing it? I can definitely identify with that one.
But all in all, Ludo sounds like a smart and talented guy. Good to know the art side of the comic is in such good hands.