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Build objects outside Second Life, then import

In Second Life, at least until the introduction of scuplties, there wasn't really a coherent way to create objects in a 3D modeling programme outside of Second Life and import it. Enterprising users have put together specific ways for their application to work together, such as Kisa Naumova's building importer.

Thanks to a tip about AC3D from the people at Digital Urban I can report that there is now a cross-platform modeling programme that is both affordable and comes with various plug-ins allowing it to export items from inivis.com's AC3D to Second Life. This includes making sculpties, making boxes, and the inevitable high-prim "make anything with triangles." I wish I could report on just how easy it is to use, but there is a recognised bug in the mac version with Leopard. Whilst AC3D will start for me as soon as I try to do anything it crashes, so I'm currently not able to do it. You can download AC3D and let us know what you think!