A crime MMO might seem like a great idea, riding on the coattails of such gaming successes as the GTA series
and Max Payne
, but what about in the MMO space? Would killing the mafia boss or jumping your car over a moving train be quite as fun and translate as well if it were done as an online multiplayer experience? Well, so far we have two shots at it (pun intended): All Points Bulletin
and the recently-announced CrimeCraft
. Will these games, and the possible onslaught of copycat games be able to recreate the success of their single-player ancestors?
In a recent article at MMOcrunch
, they take a look at these possibilities and break down the genre according to what most interests us. They make a very good point about how most of the fun in these games is usually the destructive environments and generally screwing with the AI by blocking the streets with burned-out cars and downed telephone poles. This would not work quite as well in an MMO setting, unless someone at Realtime Worlds
or Vogster Entertainment
can prove us wrong.