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Codemasters plans to bring MMO development in-house

Michael Zenke
Well-known European games publisher Codemasters has announced that they plan to move some MMO development in-house. The company currently acts as publisher for a number of Western massively multiplayer games, such as Lord of the Rings Online and Jumpgate Evolution. It also acts as an EU partner for the Korean games and RF OnlineArchlord. Today vice president of Codemasters Online Gaming David Solari has informed that in-house development was 'always a part of the plan.'

In a lengthy interview with the site, Solari notes that entering the PC MMO marketplace is a daunting task - but they feel they're prepared. The numerous games they've licensed will give them an edge, and has given them a great sense of where the industry is going. His concluding statement is especially interesting, given recent comments by Bobby Kotick in the growing tit-for-tat war between EA and Activision/Blizzard. "I don't think you can compete with Warcraft. In two or three year's there will be something else that will be able to compete with Warcraft but nobody will be able to tell you what that is now. Chucking money at something isn't the answer."