However, when you play solo, those other players might as well be bots for all you care. And if you're in a guild, it can be as small as your average basketball team. Playing against another team is essentially like PvP. And games like Mythos have instanced dungeons (for now, at least), so you never see another player outside of towns. This begs a larger question: if you don't actually see thousands of other players, is it really massively multiplayer? What's the cutoff number?