With the DS being the most loved gaming system in the galaxy, one might think that it's the perfect platform for a graphic adventure
title. From a business standpoint, it's a no-brainer, but the stylus and touch-screen also provide the perfect control scheme for titles in this genre. Not only do we, but the fine folks at Eurogamer also, think that bringing old adventure titles to the DS would be a very good thing. Lucasarts
shot down our hopes, however.
"The cart size of the DS makes it impossible to put out ports of any of our old graphic adventures," claims assistant producer Jeffrey Gullett. "There's literally not enough room on those carts to put the games out." Kind of an odd answer, when you think about the size of older adventure titles such as The Secret of Monkey Island