Our good friend reader Schad sent us a tip that rings strangely true, as weird as may sound: Turbine may be releasing Dungeons and Dragons Online for the Xbox 360 and/or PS3 consoles. The game is riding high after their big Module 7 release last week, and connecting the dots on this just might mean DDO is console-bound.

Before you try to throw the case out of court, hear out the evidence first:
  • Schad notes that Turbine's careers page calls for a console engineer, and if you read the description of what they're looking for, phrases like "extend the functionality" and "updating Turbine's MMOG engine" point directly to a console port kind of situation.
  • And the DDO team specifically has just recently announced that big changes are in the air over there -- they've suspended the "Weekly Dev activities" alert, saying that what they're working on is under wraps, and that the Turbine PR team is giving them more focus.
Which is exactly what you'd expect from a console port. Doesn't sound as strange after that, does it? And after thinking about it, DDO's "real-time" control scheme does lend itself very well to console controls, and the ongoing rumors that the game is going free-to-play would also make things easier for a console version. It's still a rumor for now, but all the signs we can see point to a possible console-based Stormreach in the future.

This article was originally published on Massively.
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