While nobody is entirely surprised that Nintendo decided to bring Animal Crossing to the Wii, the concepts behind this new title are curious from our viewpoint. Animal Crossing: City Folk appears to be an interesting combination of Wii gaming and MMOG/virtual world elements. Sadly this does not appear to be the MMO many were hoping for, but it is certainly a good first step towards that eventual end. In Animal Crossing: City Folk, there will be many elements familiar to MMO players: auction houses for player to player sales, in-game housing that others may visit, and the ability to send player mail not just in-game, but also to mobile phones -- even what appears to be some grindy trade-skills -- all in a perpetual-styled world. It does not have the massive elements, however, so it falls into multiplayer as opposed to massively muliplayer.

Sorry, Animal Crossing fans. Looks like we'll be waiting for a while to see if an Animal Crossing MMO (ever) hits. of course, as far as developing the potential to create such a game, this looks to be a really great first step. Well, after they ditch the friend codes.

This article was originally published on Massively.
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