Sometimes, DS screenshots just don't look quite right. They're often a little rough around the edges -- even with games that look fantastic in motion -- but worse, the split between the screens sometimes ends up in odd places if a developer is trying to use both screens to tell a story. That happens a lot in these Dragon Ball DS
screens, sometimes to comic effect ... so often, in fact, that it seems like it was done on purpose, particularly when it results in images like the one to the right.
Check out the full set in the gallery below. They're just begging to be adapted into a game of a different sort