Day three is now behind us, marking the end of PAX 2008. Sunday showed a crowd of gamers just as strong as the first two days, and there is no doubt that the attendance numbers from this year blew away last year's figures. As far as panels for this last day, there was an interesting mix of MMO development-type panels with a particularly interesting one called "MMO and Virtual World Business Models" that we will be reviewing in more depth later. Plus, who could forget the intriguing "How to Get Your Girlfriend into Gaming" panel?

So now we look forward to the future of this mega expo. If next year's PAX grows as much as the previous years have progressed, they're going to need a larger booth floor, no doubt about it. As this blogger sifts through the bags of free swag and begins the recovery process, you can look forward to more coverage of interviews with Jon Radoff of GamerDNA, Jeffrey Steefel of Turbine on Mines of Moria, Dane Caruthers of NCsoft on Tabula Rasa, Adam Powell and Aaron Matthew of Meteor Games on Twin Skies and much much more!

This article was originally published on Massively.