For a newer player, a feeling of panic can sink in. That warm, comfy security blanket of highsec no longer offers its sheltering protection from harm. Perhaps for the first time, there's real risk involved in playing the game. That's an angle of war declarations that writer Sam Guss discusses in a piece for MMORPG.com called "EVE Online: Surviving Your First War." (Guss is also a writer at EVE-Mag). But that's really just the backdrop. He recounts his own experience with being wardecced, from the surprise of the initial wardec to the sobering 24-hour countdown to war against far more experienced PvP-ers.
His corp wasn't prepared for was how cunning or motivated their antagonists could be, and how well aggressors can use game mechanics against you. The aggressors tracked down his scattered corpmates using locator agents (it's possible to run traces on other characters in EVE and learn where they are) and gathered intel using spies among the ranks of Guss' own corporation, making any organized retaliation into a potential trap. Read about Guss' lessons learned facing off against some tenacious opponents, and see if you agree with his views on war declarations in EVE Online.