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We'll spare the "too human" jokes and get right to it: Silicon Knights laid off 26 employees today as the studio reshuffled its size in preparation for "several new and exciting" projects. Before the "temporary" cutback, the company totaled just over 180 employees.

"These 26 individuals are hard-working and valued team members that we hope to bring back as we ramp up on our future projects," head knight Denis Dyack said in a statement. The layoffs are consistent with typical development cycles in the industry, but do come at a time when global markets are wavering. Silicon Knights has not yet named any of the individuals affected by today's downsizing, but a tipster suggests the group includes "a few long-tenured ones."

Read the full statement from Silicon Knights after the break.

[Thanks Bob!]

Silicon Knights PR statement:

"After any big game ships, there is always some attrition. Teams are lean and mean in the beginning, grow toward the end of the project, and then whittle down once the project is finished. To that end, Silicon Knights temporary [sic] laid-off 26 employees today while they ramp up on other projects. All the company's directors and leads are still at Silicon Knights and working on its next projects.

"The slight cutback comes after four years of unprecedented growth for the St. Catharines', Ontario (Canada) company, during which its headcount had expanded to more than 180 employees.

"Denis Dyack, President and founder of the company, stated, 'Silicon Knights is currently working on several new and exciting games that will be announced to the public in the coming months. In addition to those projects, Silicon Knights continues to develop and promote other new and original ideas, which will become the innovative games of tomorrow. These 26 individuals are hard-working and valued team members that we hope to bring back as we ramp up on our future projects.'"

This article was originally published on Joystiq.

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