Don't worry, this won't be an obituary for TR. That would be silly; I'm not lying when I say I didn't play it beyond Open Beta. I liked it well enough, but it lacked the spark that drives me to log on, night after night.
The news of TR's demise however, has got me thinking. Like it or not, nothing lasts forever. MMOs are subject to the same financial rules as any other business, and sometimes those rules mean you lose. Regardless of how long we've been playing any particular game, how many alts you've raised up or how much of a home you've made for yourself in the community there, there's a chance your MMO will die eventually. Some games last longer than others; gaining enough momentum to garner a fair-sized and dedicated fanbase before they're shut down. Others barely get out of Beta testing before things go South, and the doors are closed before momentum really gets going.