To play, players try to capture and hold various territories (Risk) by competing in rounds of Countdown by spelling various words of different point values (Scrabble). Players will also have to strategically place "quarrelers" pieces on each territory, which will ultimately affect the territory's point value. Sound complicated? Sound fun? Sound Riskascrabblecountdown'riffic? Make the jump to read Square-Go's early Quarrel impressions.