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Prince of Persia producer says game's risks have gone unappreciated

Prince of Persia series producer, Ben Mattes, tells IGN that he was "expecting a few more virtual pats-on-the-back" for exploring some unbeaten paths in the Prince's latest outing, but said pats (virtual or otherwise) have yet to be felt.

"We set out to keep a few core fundamentals but to re-imagine everything else, discarding some very well entrenched ideas not only about the brand but also about videogames in general," Mattes said. "What surprises me is how little these high level risks seem to be noticed and appreciated as attempts to shake up the industry and push things forward."

Mattes doesn't concede failure – far from it – but does wonder if the games industry "has a stronger appetite for the familiar than it wants to admit."