A significant twist in EVE Online's lore was announced on Christmas day: emancipation for much of the subjugated Minmatar race. EVE's far-future galactic setting of New Eden is characterized by struggles between the four (playable) races. Of those races, the dynamic between the theocratic but cruel Amarr and the tribal Minmatar is often one of master and servant. The Amarr enslaved the Minmatar race centuries ago; this is a prevalent aspect of the backstory (lore), the game's missions (quests) and factional warfare, as well as a focal point of the roleplaying that some players opt to engage in. Even some player alliances have taken a stance for or against slavery in the game. (Those who don't play EVE might be surprised to learn that slaves can be bought and sold on the open market as a low-cost commodity. Note, however, that the players themselves cannot be forced into slavery. It's just an aspect of the setting... one which is intended to evoke response from the players.)
CCP Games has decided this change in the Amarr-Minmatar dynamic was warranted in terms of New Eden's backstory, with the freed slaves numbering in the hundreds of millions, although the existence of slavery in EVE is still far from being abolished.