|GamerDNA and Massively offer up Death Knight data goodness
The sample for today's column is a little more than 500 people, all of whom were active WOW players before the launch, and now continue to actively play their Death Knight. "Actively" as measured by playing sessions – just having one of the new class in the character list isn't enough to count here. Read on to see how the Arthas' legions stack up!
|'Beat World of Warcraft' a game developer resolution for 2009
GameDaily has put together a short piece titled "Game Developers Resolutions for 2009", which is essentially a look at the state of the industry and how they think it can improve. While the piece focuses on video games in general, it does fire a shot at the MMO industry specifically -- namely its dominance by one company, and one title.
|Analyzing WoW's growth by the numbers
When you get down to the nitty gritty numbers, World of Warcraft's growth has stayed fairly consistent over the last three years or so. This of course is after the initial boom in 2005, and thanks mostly to a continued schedule of expansions the last two years. But where will it go from here?
|Class balance in a post-WotLK World of Warcraft
Class balance is always a touchy subject, depending on the class a person plays. But WoWRIOT has put together an impressive look a class balance in a post-WotLK World of Warcraft. After looking through much of the post, we're pretty impressed with its accuracy and overall take on current class balance, especially as it pertains to arena and PvP.
|World of Warcraft tops most played list of 2008
Nielsen Research has published its January through October numbers about the top 10 PC games and top 10 consoles by amount of time played. Once again World of Warcraft tops the charts. In fact, WoW has more time played than the other nine titles listed - combined.