Well... I gather the saving grace came today when Blizzard
announced the removal of consumable ammunition won't be happening in 3.1. So you have a little longer to make things and sell them for a nice profit.
I think Engineering has always been a niche specialty. Obviously in BC
it became a tad over powered with some of the helmets it could make, and of course there was the de-facto tanking gun up until the release of the Sunwell. Now it still has some of those features, but it's not as predominate as it once was.
But this is by design too.
Blizzard doesn't want the professions to be something that are so great they are essentially required for a given class. Remember Leatherworking in BC
? Everyone who was a hard core Sunwell raider had to have Leatherworking
for drums. It was really really really
dumb to have Priests respec to Leatherworking just to get a continuous drum rotation going on. Blizzard knows this, and at BlizzCon last October Ghostcrawler
made mention several times that they never want to return to that horror.
And truth be told, Engineering now is at least more useful/fun than it was four years ago.Nicole asked...
"I've found that the Death Knight class is a fantastic way to explore the other faction and I was just wondering if you this was a popular thing to do?
I really can't answer for other players, but I can defiantly speak for myself. I've got a 69 Blood Elf Death Knight
that I've been having fun with now and then. All my mains are Alliance side (and yes, I've even got an Alliance Death Knight going on my second account), but my Hordie is quite fun to play.
I'm looking forward to running through the Wrath Gate quest line Horde
side in a few levels, since I've done the Alliance
one so many times now I practically have it memorized. It's also been fun to see the different angles on events as I leveled my way through Outland and into Northrend
And with this answer, let me cue a Queue poll like Q
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