- Shadowform now gives the the periodic damage from your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells the ability to critically hit for 100% increased damage.
- Mind Melt now also increases the periodic critical strike chance of your Vampiric Touch, Devouring Plague and Shadow Word: Pain spells by 3/6%.
- Mental Agility changed from 5 to 3 Ranks. Now Reduces the mana cost of your instant cast spells by 4/7/10%. (Old - 2/4/6/8/10%)
- Serendipity now reduces the cast time of your next Greater Heal or Prayer of Healing spell by 4/8/12%. (Down from 6/12/20%)
- New talent: Body and Soul - When you cast Power Word: Shield, you increase the target's movement speed by 30/60% for 4 sec, and you have a 50% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases.
The Poison removal component is... well, it's something. It doesn't look like dropping the second point into this talent brings that up to a 100% chance, it stays at 50%, so I suspect many Priests won't be fond of this talent due to the RNG nature. If you're trying to remove a Rogue's poison from yourself, the last thing you want is to get an unlucky streak of Abolish Disease not removing the Poison at all. You'd probably rather be trying to heal yourself or escape with your GCDs. If the second point does make it a 100% chance to remove the poison, well, then it's pretty awesome. Note that the Poison removal only works on yourself, so this won't be a must-have talent in PvE.
And that's all that this build brings us. I think that Holy is the only spec of the three that might be a little unhappy due to that Serendipity nerf, but it's all pretty good and simple stuff beyond that.
[Class changes via MMO-Champion]
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.