When Crytek, developers of Crysis, said they wanted to move into console development, they weren't kidding. The team announced their brand new graphics engine today, one that works on DirectX 9/10, PS3 and Xbox 360. The engine's scalability will allow developers to work on a variety of genres, such as action games and MMOs; however, in addition to focusing on the now, Crytek is touting their new engine is the only one designed for the next generation of gaming.

Carl Jones, director of business development, refuses to be humble about this announcement. "CryENGINE 3 will set the benchmark for complete game engine solutions in performance, and services to game engine licensees and their players," he touts. "We've been preparing a long time for CryENGINE on consoles and we're confident that Crytek will again amaze developers at GDC."

The business team will be available at GDC later this month to discuss licensing details. In addition, Crytek will undoubtedly showcase the new tech during public presentations at the show. We're interested in seeing if the new CryENGINE will be able to come close to replicating Crysis' incredible visuals on today's home consoles.

This article was originally published on Joystiq.

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