The drawbacks we noted in our Comic Con preview are still present in the current build, especially the poor enemy AI. There were times when enemies were clearly looking at us and tracking our movements, yet weren't firing their guns. It was almost as if they were saying, "Just go ahead and shoot us. We're Nazis. We deserve it."
It was hard to not think: Hellboy.
Our demo was focused on the game's aforementioned Veil functionality,. Once your character finds the mysterious Veil amulet in the game, he starts learning how to develop Veil powers; the first being "Mire," which is basically bullet time. Turn it on by hitting right on the d-pad, and everything slows down. It'll chew through your Veil meter pretty quickly, but obviously gives you the upper hand in combat situations.
Why didn't the Nazis make their entire uniforms out of the indestructible hat material?
The amulet has four slots on it, and it twists and rotates like the puzzle box in Hellraiser, but we didn't get access to any other powers during our demo. We did encounter a large boss called the Heavy Trooper, however, and he blasts at you with an enormous Ghostbusters-like particle cannon. Once you've defeated him (Veil Vision will paint his vulnerable spots red), you can take his cannon and use it as your own. One interesting note: the particle cannon will totally obliterate enemies ... except for their hats and guns. Food for thought: Why didn't the Nazis make their entire uniforms out of the indestructible hat material?
Besides basic enemies, we encountered the Trooper, a Scribe (who creates shields around fellow soldiers using the Veil), and a boss known as the Despoiled. He's a glowing green skeletal Nazi officer ... who doesn't like you much. He can take you down with just a couple of hits, but once you learn the secret to offing him, he's a piece of cake. [Spoiler alert: Pop a Geist near him, and he drops like a sack of potatoes.]
"Veil will be in multiplayer," Raven assures.
As we previously noted, Wolfenstein's look and gameplay is dated -- and not in a retro chic way. Wiithout the Veil, the game could be mistaken for a last-gen title, so the game's success rests on how compelling this feature will be throughout an entire playthrough. We didn't get to check out multiplayer, but developer Raven did assure us that "Veil will be in multiplayer."
- Key specs
- Reviews • 365
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store
- Drive capacity 4 GB
- Controller type Wired, Wireless
- Motion controls Camera / optical
- Video outputs Component, HDMI (v1.4)
- Weight 10.9 lb
- Released 2010-08-03
Sony PlayStation 3 (late 2012)
Microsoft Xbox One