The problem with this, he argues, is that innovation will be stifled (or at very least slowed) as funding drops out for potentially "risky" games. "There will be considerably fewer start-ups able to pick up the innovation baton and continue to evolve the market," he says. We're hoping that the lack of money forces big publishers to reconsider wasteful spending and instead focus on making the best possible games they can with the resources alotted. We're also hoping for unicorns to land on the moon and find the sattelite's creamy center actually full of an unlimited energy source. So there's that!