Blow's next project to be quiet, philosophical 'puzzle-exploration game'


With stories claiming Braid creator Jonathan Blow was working on a handful of small titles from a variety of different genres (including a 2D RPG!), we can't help but feel a bit disappointed that his next project has been confirmed to be a "puzzle-exploration game that is philosophical, and quiet, and is being made for reasons other than crass profit motive." Way to think outside of the box, Jon. (Oh, who are we kidding. It's going to be amazing.)

This story comes to us by way of a pair of now hiring ads (for 3D artists, if you're interested) Blow posted on his on blog, looking for help on the aforementioned project, which he later confirmed to gaming news blog EndSights to be his next release. From what we can glean from the ads, the game will have a two-year development cycle, will place "a heavy emphasis on the way things look," and will feature a plot which will make non-philosophy majors feel very, very confused.

We've contacted Blow to see if we can get any more details about the project.

[Thanks, Art.]

This article was originally published on Joystiq.