We already knew that NVIDIA had to shell out anywhere from $150 to $250 million last year to resolve issues related to its defective GPUs, but it looks like that may have only been the beginning, with The Inquirer now reporting that the company has also been forced to pay an additional $119.1 million over the past four months to fix a faulty die and weak packaging material used in the affected graphics chips. What's more, NVIDIA apparently won't say whether it expects to incur any further charges related to the defective chips or not, although it simply describes the whole situation as "small distraction," and says it hasn't affected its ability to launch new products.

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Faulty GPUs reportedly cost NVIDIA another $119 million