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<title>Engadget - Comments for CRISTAL combines 'The Sims' and Surface for full room control</title>
<link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link>
<description>Engadget Comments for CRISTAL combines 'The Sims' and Surface for full room control</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Amazing.]]></description><dc:creator><![CDATA[Marcos Lavorato]]></dc:creator><pubDate>Aug 15th 2009 11:21AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Next up in production:  World of World of Warcraft! ]]></description><dc:creator><![CDATA[sacapuntas]]></dc:creator><pubDate>Aug 15th 2009 12:11PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Where you play as a fat guy in a dark basement who plays World of Warcraft!  It's technically an MMO, but nobody ever sees each other.<br>]]></description><dc:creator><![CDATA[Captain MRLN]]></dc:creator><pubDate>Aug 15th 2009 3:27PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Warcraft has been done before: <a href="http://www.youtube.com/watch?v=5O1bTNbbWk4" rel="nofollow">http://www.youtube.com/watch?v=5O1bTNbbWk4</a><br>(but not WoW, that's waiting for the holodeck)]]></description><dc:creator><![CDATA[Gonazar]]></dc:creator><pubDate>Aug 16th 2009 5:22AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[What money...]]></description><dc:creator><![CDATA[Haikibutsu]]></dc:creator><pubDate>Aug 15th 2009 11:20AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[How long till someone hacks into your overhead camera and spies on you and your girlfriend making out?<br><br>(Yes, geeks have girlfriends.  Sometimes.)<br>]]></description><dc:creator><![CDATA[Smart People Play Tuba]]></dc:creator><pubDate>Aug 15th 2009 12:28PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[cool]]></description><dc:creator><![CDATA[chilko]]></dc:creator><pubDate>Aug 15th 2009 11:23AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I dunno. From the looks of it, the video feed of the living room is projected from a upper camera located in the ceiling (look at the hand shadows). This means one thing: once everything is set up there is absolutely no way you can move the table around anymore or change the room's layout since the video projector is fixed in place. <br><br>]]></description><dc:creator><![CDATA[Twenty5]]></dc:creator><pubDate>Aug 15th 2009 11:33AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Usually they use projectors to project images.<br><br>Also, that's the display technology for the display, it doesn't have to be that way always.]]></description><dc:creator><![CDATA[10minutehobo]]></dc:creator><pubDate>Aug 15th 2009 12:35PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I think the software is supposed to know what a device is. So, if you move the room around I would think it would automagically update the camera orientation and location of electronics. If this is not how it works, I would not see the point either. ]]></description><dc:creator><![CDATA[Bacaramac]]></dc:creator><pubDate>Aug 15th 2009 12:45PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[It's kind of sad that the image is proyected from the ceiling instead of the surface itself. The shadow of the hand ruins everything. But I'm sure they'll fix it in the future. Impressive tech anyway.]]></description><dc:creator><![CDATA[eGGnext]]></dc:creator><pubDate>Aug 15th 2009 11:35AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Ah, but the entire point is that it will be projected from the ceiling. Otherwise, you wouldn't also have an image of the room. Looks fantastic, though - can't wait until this kind of thing is available in mainstream.]]></description><dc:creator><![CDATA[Euan]]></dc:creator><pubDate>Aug 15th 2009 12:09PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I'm pretty sure this could be adapted to work on microsoft surface tables...]]></description><dc:creator><![CDATA[God]]></dc:creator><pubDate>Aug 15th 2009 2:06PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Nice, but...Ice Age 3 isn't exactly out on DVD *cough*]]></description><dc:creator><![CDATA[AJ in the East Bay]]></dc:creator><pubDate>Aug 15th 2009 11:44AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Well, it was on the computer. And we know what computers can do. *winkwinknudgenudge*]]></description><dc:creator><![CDATA[Mailia]]></dc:creator><pubDate>Aug 15th 2009 12:06PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Yes, they can download trailers, which is what that was.]]></description><dc:creator><![CDATA[Smart People Play Tuba]]></dc:creator><pubDate>Aug 15th 2009 12:37PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I love brasero... but all those 4.5 and 9 GB .iso files can start to take up some serious space once you amass hundreds of them.]]></description><dc:creator><![CDATA[ethana2]]></dc:creator><pubDate>Aug 15th 2009 1:58PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[@ethana2,<br><br>Yes, a preview...with a 92min running time and chapters! You are correct that it starts with the usual green Preview splash screen, but the guys is selecting chapters and the "preview" on the table also shows 92min on the upper right when the play progress bar is shown. Is it live, or is it Memorex?]]></description><dc:creator><![CDATA[AJ in the East Bay]]></dc:creator><pubDate>Aug 15th 2009 5:05PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Well, the image could be projected from the table itself, the image being provided by the camera in the ceiling sent wirelessly to the table/screen. Regarding Ice Age 3, I think they only showed the trailer, which is available legally ;-) It was just to show the mechanism imo.<br>Any which way, it's a WANT for me...]]></description><dc:creator><![CDATA[Logan]]></dc:creator><pubDate>Aug 15th 2009 12:21PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Touch screen Sims 3 (full version) would be fairly amazing.<br>]]></description><dc:creator><![CDATA[Giga]]></dc:creator><pubDate>Aug 15th 2009 12:37PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[nice tech, i think this is what ive always wanted =D]]></description><dc:creator><![CDATA[Swordrune10]]></dc:creator><pubDate>Aug 15th 2009 12:57PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[This does not even compare to the MS Surface. Look at the huge dark shadow under the guys hand. This method of touch screens is cool, but is not in anyway the most elegant. Even at a fraction of the cost its still worthless to me.]]></description><dc:creator><![CDATA[jason51873]]></dc:creator><pubDate>Aug 15th 2009 12:57PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Jason you've missed the point completely. Its not about the hardware or implementation. Its about the software and proof of concept. <br><br>There's no reason why this software couldnt be used on a MS surface computer. Or any other touchscreen interface, maybe even a tablet computer or touchscreen phone android, symbian, win7 mob, iphone. Its the software that is very impressive here, nothing really to do with the hardware. ]]></description><dc:creator><![CDATA[unboring]]></dc:creator><pubDate>Aug 15th 2009 1:41PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[Interesting. In 10 years this might be something worthwhile. What's going on with surface nowadays anyway? That isn't going mainstream any time soon.]]></description><dc:creator><![CDATA[Wally]]></dc:creator><pubDate>Aug 15th 2009 1:52PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA["Finding the right remote and remembering the different layouts can be a challenge..." (From the video) Really? I agree it's a pain to have a bunch of them but it's not that hard to know what each of them do. ]]></description><dc:creator><![CDATA[Aydan]]></dc:creator><pubDate>Aug 15th 2009 2:13PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[ok. one point. the projector should be under the table, like any other surface display. this just looks like shit.  the projector doesnt not have to be above the table to display an image of the room. duh. thats what a camera is gfor.]]></description><dc:creator><![CDATA[Jesse]]></dc:creator><pubDate>Aug 15th 2009 2:19PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[You are right, the projector would be better off underneath.  However, it is easier for the projector to be set up on top, and they are demonstrating the software, not the projector.  In the future, they will probably change the setup.]]></description><dc:creator><![CDATA[Captain MRLN]]></dc:creator><pubDate>Aug 15th 2009 3:32PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[This would probably require some hardware altering, but I could definitely see some standard surfacing in a few years.  <br><br>Because we really need an excuse to move less.]]></description><dc:creator><![CDATA[Captain MRLN]]></dc:creator><pubDate>Aug 15th 2009 3:36PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[the voice they used was stupid]]></description><dc:creator><![CDATA[jamesdehnert]]></dc:creator><pubDate>Aug 15th 2009 4:24PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I have to use my hands?]]></description><dc:creator><![CDATA[Mile]]></dc:creator><pubDate>Aug 15th 2009 10:06PM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[SIMS you say? So this thing let me randomly set the kitchen on fire while cooking? ]]></description><dc:creator><![CDATA[jason]]></dc:creator><pubDate>Aug 16th 2009 3:00AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[If it went commercial it wouldn't have the layout of your room it would have a<br>preset layout. Maybe a few to choose from or each controllable item is a<br>widget you can place anywhere thus u can rearrange the room u want<br>it would still work. I'd like to see this on an iPhone. ]]></description><dc:creator><![CDATA[lukeperkin]]></dc:creator><pubDate>Aug 16th 2009 4:32AM</pubDate></item><item><title><![CDATA[Comments on CRISTAL combines 'The Sims' and Surface for full room control]]></title><link>http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/15/cristal-combines-the-sims-and-surface-for-full-room-control/</guid><description><![CDATA[I've seen user interfaces like this about 10 years ago. At that time, the main purpose was use in public places because the screen is "vandalism-proof". Might apply to the childres as well...]]></description><dc:creator><![CDATA[Luc]]></dc:creator><pubDate>Aug 17th 2009 2:29AM</pubDate></item></channel></rss>
