According to a report recently published by the Entertainment Software Association, colleges in 37 states (and the District of Columbia) currently play host to 254 courses in video game design, art and programming. That may sound like a skimpy sum, but it's up from 200 programs offered last year. We'd tell you what percentage increase that represents, but we didn't take many math courses throughout our collegiate career.

Rich Taylor, ESA's senior vice president of communications and industry affairs, said these figures are indicative of "the importance of the videogames industry, which is well-poised to create additional employment and professional opportunities in the coming years." We just see them as scholastic incubators for the next generation of Schafers, Carmacks and Wrights.

This article was originally published on Joystiq.