Adobe lets you use Flash to create... non-Flash apps for the iPhone
Notably (or not so notably) absent from this week's mobile announcements out of Adobe's Flash camp is the iPhone, a platform that many want to see pick up official Flash support for a number of totally valid reasons -- but realistically, the gap between Adobe's stance and Apple's stance on the subject seems no closer than it did in 2007. The solution? Let developers make Flash apps for the iPhone and convert 'em over to native code prior to submission to the App Store. Of course, this effectively means that there's nothing "Flash app" about these Flash apps, but if nothing else, it lets devs apply their existing knowledge and code libraries in a way that'll make Apple happy and get real, native apps out to users without the muss and fuss of a manual port. The apps look pretty cheesy compared to most purpose-suited iPhone apps, but skeptics should note that there are already 8 apps live in the App Store that were compiled this way -- Adobe boasts that it's a 100 percent acceptance rate so far -- and the Flash CS5 dev environment required to make it happen should be available as a public beta "later this year." Pretty cool, but no, seriously... how about real Flash, Apple?























I created this in response to todays news.
http://www.ipetitions.com/petition/iphoneflashsupport/
What!?
The iPhone STILL has no support for Flash video?
The emperor and all his greatness, has no clothes indeed.
Does this mean we can have Hulu on iPhone soon, or not?
Dump Flash, Go for open standards only .. Look at what Google builds without even saying the word flash :)
Umm...what? You wouldn't have YouTube or Street View in your browser without Flash.
Oops, true indeed but dont use those.
More so .. I see a lot of sites build with flash that are often way to bloated. How's this for a cpu burner: http://www.fitforfreedanceparade.nl/index2.html
Admitted I'm biased :)
Regards